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Jagex continues to attract industry-leading talent

Jagex welcomes new additions across core teams as it builds for the future and paves the way to the 20th Year of RuneScape

New Hires Jan 20 2020 Left to right: Mike Donatelli, Joeyray Hall and Stewart Stanbury

Cambridge, UK – Monday 20th January 2020 – Jagex, a leading UK developer and publisher of Living Games, has today announced a strengthening of the studio with the hiring of industry-leading talent across all levels and disciplines. This latest growth builds upon the successes of 2019 which saw Jagex hire more than 100 new employees across development, publishing and operations at its growing Cambridge HQ. This includes senior leaders joining from EA, Blizzard, Activision, Ubisoft, Riot and more, adding vast games industry experience to the Jagex team. 2020 is poised to be yet another year of significant investment in recruiting, with new additions across all levels and disciplines.

David Bamberger has been appointed as the new Head of Product Marketing for RuneScape. David is a games industry veteran with nearly 25 years of experience in games marketing. Most recently he worked at Tencent America as Marketing Manager for PUBG Mobile. He has previously launched top brands including Final Fantasy VII, Twisted Metal, Prince of Persia, Hitman, and Batman: Arkham Asylum. Alongside David, Ouni Kwon has joined Jagex’s publishing powerhouse as Head of Product Marketing for Old School RuneScape. Prior to this, Ouni spent nine years at Wargaming, where he worked on World of Tanks, and was most recently Global Product Marketing Director for Total War: Arena.

Joeyray Hall has joined Jagex in the new role of Creative Services Director. Before joining Jagex, Joeyray spent more than 23 years at Blizzard Entertainment where he advanced from 3D Artist through to senior management roles, including Cinematics Senior Project Manager.

Mike Donatelli has joined as Product Director of Old School RuneScape. Mike has nearly 20 years of experience in the industry, having begun his career at Mythic Entertainment. He holds a wealth of knowledge in online gaming having worked in senior roles on products such as Dark Age of Camelot, Warhammer Online and Wildstar.

Stewart Stanbury joins as Director of Business Development. Throughout Stewart’s career he has worked with clients including Adobe, Dell, Ubisoft, EA, Rockstar, King, and Wargaming to provide insight, strategy, research, marketing and player retention support. Stewart will be leading Jagex’s outreach to external studios while seeking investment, retail and licensing opportunities for Jagex's corporate portfolio.

Anna Mostyn-Williams has joined Jagex as Director of Publishing Partnerships. She brings over a decade of experience working with world-leading brands such as Xbox, Quantic Dream and Discovery Communications as well as launching two successful technology start-ups. Anna will be leading on Jagex’s outreach and relationships with platform, distribution and marketing partners.

Phil Mansell, Jagex CEO, said: “With the significant talent we’re able to continuously attract to Jagex, it's very clear that big things lie ahead for the studio as we approach our 20th Anniversary of RuneScape. We recognise the importance of investing in exceptional talent, with 100 new hires welcomed to Jagex in 2019 alone, we have witnessed a record-breaking year whilst hitting exciting milestones, and we plan to continue to build our talent pool through 2020 and beyond.”

These new appointments come as Jagex announces a further all-time high for the RuneScape franchise. RuneScape and Old School RuneScape combined achieved their highest-ever membership peak in 2019, with more than 1.1million players taking advantage of subscription packages that delivers exclusive quests and content in an expanded game world.

To find out more about further career opportunities at Jagex, visit the studios careers portal,


About Jagex: A leader in creating deep and engaging live games on PC and mobile, Jagex’s flagship MMORPG, RuneScape, has welcomed more than 275 million player accounts to its world and is a $1bn lifetime revenue franchise. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly active worlds and our community-focussed development ethos empowers players to have a real say in how each game is shaped. Now we’re expanding and extending our portfolio with fresh franchise titles, new IP and, in 2018 launched Jagex Partners, delivering third-party publishing and operational services exclusively for live games, to bring life to the living games of the future. Jagex employs more than 360 people at its Cambridge headquarters. Jagex is part of Fukong Interactive Entertainment, a global games group publicly listed in China. Career information can be found at